graphics Archives - Developer Tech News https://www.developer-tech.com/news/tag/graphics/ Gaming, Apps, HTML5, Java, PHP, C#, .net, IOT Tue, 12 Mar 2024 15:57:01 +0000 en-GB hourly 1 https://www.developer-tech.com/wp-content/uploads/sites/3/2020/09/dev-icon-60x60.png graphics Archives - Developer Tech News https://www.developer-tech.com/news/tag/graphics/ 32 32 Microsoft’s latest Agility SDK packs cutting-edge graphics features https://www.developer-tech.com/news/2024/mar/12/microsoft-latest-agility-sdk-cutting-edge-graphics-features/ https://www.developer-tech.com/news/2024/mar/12/microsoft-latest-agility-sdk-cutting-edge-graphics-features/#respond Tue, 12 Mar 2024 15:56:59 +0000 https://www.developer-tech.com/?p=45735 Microsoft has released the latest version of its Agility SDK, packed with innovative graphics features that will be showcased at the Game Developers Conference (GDC) 2024. The SDK 1.613.0 introduces Work Graphs, Shader Model 6.8, GPU Upload Heaps, and several other enhancements aimed at empowering game developers to create more efficient, flexible, and creative experiences.... Read more »

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Asahi Linux’s OpenGL support leapfrogs Apple’s on M-chip Macs https://www.developer-tech.com/news/2024/feb/15/asahi-linux-opengl-support-leapfrogs-apple-m-chip-macs/ https://www.developer-tech.com/news/2024/feb/15/asahi-linux-opengl-support-leapfrogs-apple-m-chip-macs/#respond Thu, 15 Feb 2024 16:46:02 +0000 https://www.developer-tech.com/?p=45654 The team behind the Asahi Linux project, which aims to support Linux on Apple Silicon Macs, has achieved a major milestone: its open-source graphics driver now fully supports up to OpenGL 4.6 and OpenGL ES 3.2, surpassing the OpenGL 4.1 support currently offered in macOS. Asahi developer Alyssa Rosenzweig announced the new driver in a... Read more »

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Google enables WebGPU by default in Chrome 121 https://www.developer-tech.com/news/2024/jan/19/google-enables-webgpu-default-chrome-121/ https://www.developer-tech.com/news/2024/jan/19/google-enables-webgpu-default-chrome-121/#respond Fri, 19 Jan 2024 10:31:10 +0000 https://www.developer-tech.com/?p=45545 Google has enabled WebGPU support by default in the latest version of its Chrome browser, Chrome 121. WebGPU is a new web standard that provides low-level access to GPU hardware for high-performance 3D graphics and general purpose computing using JavaScript APIs.  WebGPU support is now enabled on devices running Android 12 or later powered by... Read more »

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GitHub’s Mermaid support enables developers to quickly create diagrams https://www.developer-tech.com/news/2022/feb/15/github-mermaid-support-enables-developers-quickly-create-diagrams/ https://www.developer-tech.com/news/2022/feb/15/github-mermaid-support-enables-developers-quickly-create-diagrams/#respond Tue, 15 Feb 2022 13:24:36 +0000 https://developer-tech.com/?p=42430 GitHub has added native support for Mermaid—enabling developers to quickly generate diagrams. According to GitHub, both open-source and enterprise developers see a productivity boost of around 50 percent when provided with detailed documentation. Rich, visual formats often help to better present information. Last month, GitHub added support for .svg files to comments in issues, PRs,... Read more »

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Cross-platform graphics API Vulkan is now ‘ray-tracing ready’ https://www.developer-tech.com/news/2020/dec/16/cross-platform-graphics-api-vulkan-ray-tracing-ready/ https://www.developer-tech.com/news/2020/dec/16/cross-platform-graphics-api-vulkan-ray-tracing-ready/#comments Wed, 16 Dec 2020 11:58:10 +0000 https://developer-tech.com/?p=38955 The Khronos Group has announced that Vulkan’s SDK, tools, and drivers are now “ray-tracing ready” for developers. Vulkan is an open-source and interoperable alternative to graphics APIs like DirectX, OpenGL, and Metal. Ray-tracing, meanwhile, is touted as the next big advancement in the visual fidelity of graphics, especially for games. “4A Games was one of... Read more »

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